Into 2023
It’s been a busy year for my desktop-focused projects, and things are look bright going into 2023. Here’s the rough outline of what I’m planning to work on.
The first big chunk of work that will probably take at least another two or three months to complete is going to be bringing the full ribbon component to Aurora. This has started a few weeks ago, and I’m done with the first pass of prototyping the ribbon APIs. Those are not final yet, and they will get tweaked as I get to the implementation details of the many moving pieces underlying this component.
The second big chunk is going to be around defining and using colors. Code-named Chroma, this effort aims to bring more clarity and control over working with colors in core and custom skins, inspired by the ongoing evolution of design systems such as Material and others. Falling under the overall umbrella of the Ephemeral design system, the plan is to introduce it to both Aurora and Radiance, and replace the existing color scheme and their mappings.
And last but most definitely not the least, are the plans to explore the third twin to Radiance and Aurora, and bring the full breadth of Ephemeral, including its theming layer and all the components, to the world of Flutter. Much as Aurora, this is going to be a multi-year project.
Happy New Year and stay tuned for more details!